April 7th, 2008
There is an interesting article over on the West Karana blog that got me to thinking. It talks about the nostalgia we old gamers sometimes get about the games we used to play. I agree when it says that you can never get that old feeling back. Nothing is unknown. There is no mystery, and that is what made that first game you played so great. You had no idea what to expect.
The article also asks if it is possible to play just one MMO exclusively for an entire year. I think that is becoming ever more difficult to do because I think people get bored more quickly with the MMO games that they play. There are so many options available to the online gamer that if one gets even slightly frustrated or bored, it is easy to move on to the next thing. Add in the fact that the Sony Station Pass allows you to play many different MMO’s, and the difficulty increases even more.
I played Everquest exclusively for over four and a half years. Once all my friends and I moved onto Dark Age of Camelot when it released, that was all she wrote when it came to new and mysterious experiences. Even though DAoC was brand new, we now had a good idea of how these games worked. We understood the dangers in an MMO game and we knew how to, for the most part, avoid them. When we moved on to World of Warcraft, we were hardened veterans and very few things surprised us. Our MMO virginity was long lost.
The article also suggests that people should blog about their gaming experiences. Since I am blogging about the games I play, I can easily say that I echo those sentiments. It is fun to write about what I do in-game and I hope others either get some enjoyment or some information from it.
I loved Everquest dearly, but my days of playing a single MMO for a year or more are long gone. I now bounce from game to game in an attempt to keep boredom a bay. Vanguard is my main focus, but some friends are going back to Everquest, so I will join them for some adventures every now and then.
So no, the nostalgic feelings I get are only that - feelings. It is impossible for them to be anything more. The games have changed, our knowledge of them has greatly increased, and getting older plays a large part in it for me. My nostalgia manifests itself in this blog at times and in the banner graphic of this blog. It is a shot of Surefall Glade, where my EQ character first came to life.
I will always cherish my early days in Everquest, but those magical times must live on only in my memory, because they can never be re-lived again.
–Wolfen
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April 7th, 2008
So I’m finally back to playing and blogging. I started up Vanguard from right where I left off, so here is the continuation of my gaming experiences.
I had been running some quests that Ju Ming had given me, so I looked in my quest journal and started from there. I began with The Gremlin Menace quest. It seems Ju Ming wants a few gremlins dead, so he tasks me with going out and killing some Kojuko Despoilers and Ravagers.
The gremlins are found along the coast not far from Ju Ming’s house. The first gremlin camp I encountered had the gremlins I was looking for. They were guarding a portal that they were using for nefarious reasons. Naturally, I did my duty and dispatched the required number of gremlins. The gremlins were numerous but I could easily pull them all solo.

I returned to Ju Ming and told him of my good deeds. He rewarded me with 1905 experience and 1 silver, 10 copper cash money. If you ask me, he’s a little stingy with the coin.
The next quest he gives is called The Menace Grows. This time I am tasked with killing gremlin Disrupters and Razorclaws. You can find these gremlins by traveling past the first gremlin camp. The camp is right next to the first. In fact, if you keep traveling along the coast, you will come across camp after camp of gremlins. The further you go the tougher the gremlin you find. Once again, I did my duty and slew many o’ gremlin.

Ju Ming was pleased with my progress, but once again he was stingy with the coin. I received 1 silver, 20 copper for my efforts. Experience rewarded: 2341

–Wolfen
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April 7th, 2008
Yes, I have finally returned to this blog. Things too numerous to mention have kept me away, but I hope to be back to stay this time. I already have some Vanguard posts in the queue and they will be coming soon.
My first order of business is to upgrade this blog to the new Wordpress 2.5. I will have a post up today if all goes well with the update.
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January 17th, 2008
Just as I got over my stomach flu, I contracted a deep chest cold and cough, so I haven’t been playing anything for a few days. I hope to get back to normal by this weekend.
I’ll leave you with the ultimate rubber band-shooting machine gun that I saw via Endgadget.

–Wolfen
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January 15th, 2008
The folks over at TenTonHammer have a good interview up with the folks at Cheyenne Mountain about the upcoming Stargate Worlds MMO. Here’s a quick excerpt about how combat works:
“The combat system is definitely unique among MMORPGs, and we definitely have a combat focus. We had to think of a different way to do combat, simply because we had characters with energy and projectile weapons running around. It wouldn’t be very likely, in our world at least, to have a character get hit over the head with a sword.
That said, we’re definitely not an FPS or a twitch-based game. The game is more along the lines of a typical MMORPG in that you’ll be clicking on your enemy, but the way the combat moves is going to be very unique. You enemies will use cover, and there’ll definitely be different techniques that you’ll need to employ to actually succeed in combat. How you manage your group and the targets you’ve acquired will be a big step in how our combat system works. “
It is a good interview, so go check it out and see what you think.
–Wolfen
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January 15th, 2008
Behind Lau Mung, the man who made the hangover cure for the recruit, is a teleporter that had not noticed before. I stepped into it and I was whisked away to the Nakai Dojo. The first person I came across was Commander Kato Chikage. Commander Kato doesn’t like to be bothered, so he sent me to find Lieutenant Mito so that I could prove my worthiness. Just how many times do I have to prove my worthiness in this game?

Mito says I need to prove myself before he will let me take care of some “special situations.” He sends me off to get him a new tiger pelt covering, which apparently takes 10 tiger pelts to make. Killing 10 tigers sound easy enough until you find out that they are not very plentiful. The tigers share spawn points with other creatures and it took a very long time for me to find enough tigers to acquire the 10 pelts. Had this been a busy area, it would have taken many hours to get this done.

After returning the pelts to Mito and completing the “Prove My Worth” quest, he still thinks I am next to useless, so he sends me off to find Lieutenant Oda, who may have something for me to do. Oda gives me the “Cleaning Up” quest that requires me to go out and kill 10 goretusk boars and 10 fleet ostra birds. The boar and birds are found in the same area as the tigers, so I didn’t have far to go in order to find them. Upon completing this quest I received 1 silver, 20 copper, and 2431 experience points.
Oda next gave me the “Pride of the Army” quest. He wants me to visit four different patrol points and slay any orcs I find along the way. He suggests that I take a friend along because the orcs seem to travel in pairs. I saved this quest for another time.
I made level 14 while completing the “Cleaning Up” quest, so I needed to train up my new spells. Nakai Dojo has a building that contains all the class trainers inside, which was very handy indeed. It also has a general goods vendor to sell your loot to. My level 14 Druid spells are: Barkskin 1, Speed of the Wolf (30% run speed increase), Stormcallers Fury II, Nature’s Calm 1, and Soothe II (288-298 heal). Nature’s Calm looks to be useful for my next quest because it keeps a creature from attacking. If the orcs roam in pairs, I can cast Soothe on one and pull the other singly. We shall see.

–Wolfen
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January 14th, 2008
Good ol’ Kedge Keep.

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January 13th, 2008
I logged in to see this at the character select screen:

I thought it might be some strange fluke, so I logged into the game, but nothing changed.

I played my entire session this way, just for the hell of it. It’s a comical sight to see just my head floating along the countryside. Hey, Vanguard developers, here’s one you can work on.
–Wolfen
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January 12th, 2008
My next night in Vanguard found me in the village where I found Pao Min. The first quest I started on is called “How (Not) to impress the Master.” I got it from a “Sick Imperial Recruit” how had a hangover and was needing some help. Right after finding that quest, I got another one from the Master of the village who knew that the recruit was hungover and wanted to teach him a lesson. This gave me the quest named “The Sick Recruit - Gathering the Cure.” I also found a quest called “Martok Outrigger Amulets” that needed me to go out and kill some orcs. Armed with a few quests, off I went to seek adventure.

The Martok Outrigger Amulets quest wanted me to go to Thrakos island just north of the village and seek out an orc camp. I slid down the cliff next to the village and swam over is the island. It didn’t take me long to find the big orc camp.

The orcs come in several varieties, including the Martok Scar, Stormreaver, and Fury.

I worked my way around the camp, killing every orc I came across. There were several orcs under a big tent and more in the two buildings on the dock. It took awhile to get all twenty amulets the quest called for, but the experience was good, so I wasn’t complaining. I had no problem going through the orcs solo. There are a couple of spots where you will get two at a time, but I was able to easily handle them by myself. When I turned in the amulets, I received 2 silver, 20 copper, and 2431 experience points. I also discovered that this quest is repeatable.
The next quest I worked on was “The Sick Recruit.” I needed to find seven elderberries, ten danvu root, and one salt of the sea to make a hangover cure for the recruit. The berries and roots are found just outside the main entrance to the village and are easy to obtain. Just head out the entrance and start looking to your right. You’ll see some tall rock outcroppings and the roots and berries will be found around their base. The salt is found by killing the turtles that are on the beach just across the water from the orc camp. When on the beach, beware of the aggressive crabs found there.

I took the gathered items back to Lau Mung and he created his “cure” for the sick recruit. He warned me to stand back from the recruit after I handed over the cure. It turned out to be a good warning.

–Wolfen
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January 12th, 2008
I spent some time in Everquest recently with some old gaming friends. We didn’t have much time available, so we decided to head out to the Loping Plains and get some grinding experience in. Our Wizard was bound at the spot where we usually set up camp, so we all met up in the Plane of Knowledge and then ported out to the Plains.

This is a very safe camping spot, so not much excitement happened. Our group consisted of level 80 gnome warrior, 76 wizard, 80 mage, 80 cleric, and me with a wimpy 68 ranger. We used the pulling technique we have used for years. The warrior would pull, and if he got multiples, the mage would cast Call of the Hero and pull him back to camp aggro free. This helps split the camp and we get easy solo pulls. We popped Lesson of the Devoted, which gives us 30 minutes of double experience, and got to work.
A common critter we encounter is the blue orc, which comes in several different types. There is the standard warrior orc to start with, and then there’s the rogue, shaman, and necromancer orc. The neat thing about these orcs is that they can change form mid-way through a fight. They start out as one type of orc model and then transform into something different in a flash. Here is an example:


So we took out plenty of the orcs along with black horses with flaming hooves called Nightmares. Experience was good, even for the level 80’s in the group. Loot drops are nothing special, but they do sell to vendors for a decent amount. It wasn’t a flashy, brag about it night, but we all made advancements and had a good time making fun of one another. A nice diversion from Vanguard every now and then.
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